A chase to perfect carbon fibre in CG

Carbon Fiber Materials V2

The Exercise

I love Carbon Fibre. I've been around a lot of Carbon fibre, and I've always noticed that they look "wrong" in CGI.

For this exercise I wanted to create a perfect replica of Carbon Fibre. To do so, I purchased Substance Designer and set to learning it. As an additional bonus, I wanted to make sure that these textures worked perfect in other rendering engines.

I knew to get the effect I wanted, I only really needed two texture maps;  Anisotropy Rotation and a Normal map.

I spent some time learning the basics, and ended up creating 3 Carbon weave types that I really like.

I started with creating the common 2x2 Carbon Fibre weave. This weave is used for most visual purposes. I then also created a 1x1 Carbon Fibre weave, which can be found on some earlier BMW's and aftermarket car modifications. Finally I also created a 4x4 Carbon Fibre weave which gives it a "Jumbo" look.

Carbon Fiber Materials V2
Year
2023
Category
Materials
Type
Learning Substance Designer
1x1 Carbon in direct light
2x2 Carbon in direct light
4x4 Carbon in direct light
Overcast vs Direct Light comparison

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